Codes CLANS · DIFFICULT · GRENADES · HELLO verified 14 October 2026 — 694 free cash
Tactical: Swat Simulator Guide

Armour and body armour

The 100 to 150 HP upgrade, and the maths behind the officer-down penalty.

Last verified 2026-10-14 · Build 12 Oct 2026

Quick answer

Armour raises your health pool, and the build's mid-raid prompt takes it from 100 HP to 150 HP. One officer down costs minus 40 on the debrief.

Armour is the least glamorous purchase in the locker and the one that most changes your score.

Officer in tactical vest during a night raid

What it does

Armour raises your effective health pool, which decides whether a bad corner is a scare or an officer-down line. On the 12 October build the mid-raid upgrade prompt reads:

Upgrade Bodyarmor? 100HP -> 150HP. Accept [Y].

That is a 50 per cent increase in the damage you can absorb, and it turns the two-shot-away moments most officers die in into fights you can walk out of.

Where to buy it

In the locker under uniforms, in the armour section — the same panel that sells cosmetics. Two options worth naming from the build: the police vest and the speed plate kit. Both are cash purchases, and both beat running a raid in a shirt.

When armour matters most

PadHow importantWhy
Broken Bars (prison)HighLong wings, fire from behind, more hostiles than anywhere else
Forced Entry / Locked TenantsHighSudden close-range contact, no time to disengage
Smuggler's Run (port)HighLong, exposed stretches with nothing to hide behind
Cash Under Fire (bank)MediumWide rooms, but more civilians than shooters
Night Exhibit (museum)MediumMedium ranges, mostly single contacts

The officer-down maths

The debrief screen deducts −40 for an officer down. One civilian rescue line is worth +150 for six people, so a single death is roughly a sixth of a full rescue line. On a pad that takes three minutes, one death is a bigger loss than any single task line you could have missed.

Combining armour with utility

Heavy armour, a Medkit pass and a shield all point the same direction: staying upright. If you are running the harder pads solo, armour plus the 65 Robux Medkit is the cheapest survivability in the game.

Common questions

Does armour slow you down?

The locker presents armour as protection rather than a weight penalty, and the current build's HUD shows a single health pool rather than a movement trade-off.

Can I upgrade armour mid-raid?

Only if you already own a better tier. The prompt appears at the start of a raid and the accept key is on screen.

Is the full-body shield armour?

No. It is an armory gadget that covers your approach, and it costs 2,100 cash.